Getting Started

Pocket Rogues is what is known as a Roguelike game, meaning that it features 'procedural generated dungeons' (meaning that level maps and layouts will be different with each attempt) and permadeath (meaning items for the current run will be lost upon death), the only things you don't lose are what statistics and skills you have upgraded, and what skill points you have accumulated.

You will be able to play as six different classes, starting with the Warrior. Each class has their own areas of focus and their own special skills, from striking faster than the eye can see, to stealing an enemy's health to regain your own.

For each class, you will be able to choose 3 skills to use each time you enter the dungeons, with each skill having 3 options. Additionally, you will be able to upgrade your statistics to help you survive, and even acquire a companion and mercenaries to further that goal.

You will find and equip numerous weapons, clothes, and artifacts that will let you outlast and overpower the most deadly of monsters.

You will spend gold, gems, and skill points to upgrade many things, and while some things will be clearly more valuable, upgrading one will not prevent upgrading the others.

If you want to get a step ahead, take a look at the Tips & Tricks.

Want to see the general things you can unlock and upgrade, and where the game will open to when not in the dungeons? Take a look at the Base screen.

Want to look at the classes and statistics? Look at the Character Selection screen.

Or do you want to tweak the controls, or how things look or sound? Take a look at the Settings.

The Tutorial
Tip: Equip items that grant increases, or have special effects. Tip: Before going down to the next monsters, Attack the 3 wall shadows for some gold (above the Mentor, to the right of the shield sign, along the right wall).

Tip: Barricades have appeared in the wall above you, break them and head up to get a Key to Crypt of Emptiness, a Soul Vessel (+25% more experience), and a Footman's vest. Tip: Any items equipped prior to entering the Catacombs will be unequipped upon entry, if you do not have enough room in your bag for them, they will be lost. So free up space in your bag and unequip them before entering. This can mean destroying equipment and dropping consumables.

Upon entering the Catacombs, you will be given the choice to start as a Warrior, Wizard, or Archer. Which you choose will determine not only how you start, but also what buildings on the Base Screen are immediately available to unlock.


 * If you want to access the pet, mana increase, defense increase, or merchant slightly faster, choose the Archer.
 * If you want to access the bag upgrades, map upgrades, or characteristic max upgrades slightly faster, choose the Warrior.
 * If you want to access the Bestiary, the Necromancer, health increase, or critical chance increase faster, choose the Wizard.