Necromancer

"Necromancer Icon.jpg hidden place, about the existence of which even in the Guild itself very few people know. Here, the most desperate of the magicians renounce their worldly life and plunge into the primordial Darkness that the old world once concealed, and from their no one returns."Generalized description.

Alongside the Wizard, their key characteristic is Intelligence, granting them 50% more mana, 50% faster mana regeneration, 2x the defense of the other classes, for each point invested.

Quick Attack
Sphere of Darkness - A clot of negative energy, causing medium damage and having a chance of hitting an accidental negative effect.


 * level 1 = +2% damage, +3.5% chance of imposition, Effects: Slow, Poison
 * level 12 = +24% damage, +9% chance of imposition, Effects: Slow, Poison, Destroy Defense
 * level 25 = +50% damage, +15,5% chance of imposition, Effects: Slow, Poison, Destroy Defense, Stun

Breath of Death - A stream of otherworldly flame that burns the souls of the Victims. If the Necromancer is wounded - his health will be slightly restored for every tick of damage, and the damage will be higher.


 * level 1 = +3% damage, +1.5% efficiency of restoring
 * level 12 = +36% damage, +7% efficiency of restoring
 * level 25 = +75% damage, +13.5% efficiency of restoring

Cursed Soul - The corrupted essence, escaping from the Necromancer's Staff, and pursuing the immediate target.


 * level 1 = +3% damage, 1 projectile
 * level 12 = +39% damage, 2 projectile
 * level 25 = +75% damage, 3 projectile



Power Attack
Summon Skeleton - Summons a skeleton - a fragile melee fighter capable of crushing an enemy with a number a high damage. The level of summoned creatures is equal to the skill level.


 * level 1 = 1 Skeleton
 * level 12 = 4 Skeleton-Swordsmans
 * level 25 = 5 Skeleton-Assassins and 1 Skeleton-Crusader

Summon Zombie - Summons a zombies - extremely inconclusive and extremely durable melee fighters capable of withstanding a lot of strikes ... And more of them are not required. The level of summoned creatures is equal to the skill level.


 * level 1 = 1 Zombie
 * level 12 = 2 Drowned
 * level 25 = 2 Zombie-Fighters and 1 Zombie-Butcher

Summon Skeleton-Archer - Summons a skeleton-archer - a dangerous long-range fighter. The level of summoned creatures is equal to the skill level.


 * level 1 = 1 Skeleton-Archer
 * level 12 = 3 Skeleton-Archers
 * level 25 = 4 Skeleton-Crossbowmans and 1 Dark Ranger



Special Attack
Seal of the Damned - Creates a Seal in front of the Necromancer on the ground, acting in a small area whose activity time depends on the skill level. Every 2s (2 seconds) at a random point in the Print will spawn one skeleton of the level corresponding to the skill level. After the cessation of the Seal, all the summoned skeletons perish. The level of summoned creatures is equal to the skill level.


 * level 1 = 5 seconds
 * level 12 = 10 seconds
 * level 25 = 17 seconds

Scarlet Seal - Everyone killed in this area, the enemy restores to the Necromancer's allies and Necromancer himself a part of the health that depends on the maximum health of the victim.


 * level 1 = 8 seconds, 1 efficiency
 * level 12 = 14 seconds, 12 efficiency
 * level 25 = 20 seconds, 25 efficiency

Seal of Death - Each enemy killed in the area of the Seal returns in the form of his Shadow and fight on the side of the Necromancer, but does not follow him, defending the area in which he died. Shadows lose their health every second, and the life time depends on the skill level.


 * level 1 = 7 seconds, +6% life time
 * level 12 = 13 seconds, +72% life time
 * level 25 = 19 seconds, +150% life time



Main-Hand Items
Note: Numb. of Runs stands for the maximum amount of times you can start with a piece of equipment in the dungeons after you purchase it, before you must purchase it again. This is listed as (maximum number without upgrading Blacksmith on the Base Screen) / (maximum number with fully upgraded Blacksmith). Cursed Branch has a Vampirism effect

The Necromancer can also use weapons from the Wizard class. The weapons of these classes are of type Wand.